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Showing posts with label OpenSimulator & Hypergrid Stuff. Show all posts
Showing posts with label OpenSimulator & Hypergrid Stuff. Show all posts

Thursday, October 04, 2018

Often people are unaware of the high-quality immersive learning environments in virtual worlds because they lack...

Often people are unaware of the high-quality immersive learning environments in virtual worlds because they lack accurate and up-to-date search tools. Educators often waste time “reinventing the wheel” without awareness of the educational content created by other educators. By collaborating, sharing resources, and pooling skills and talent, real learning can take place on a larger scale and best practices can be better understood.

This is a good thing.

Originally shared by Talla Adam

Virtual Library opens branches in OpenSim
The Second Life-based Community Virtual Library is opening two branches in OpenSim next summer, on the Kitely and Avacon grids...
https://www.hypergridbusiness.com/2018/10/virtual-library-opens-branches-in-opensim/

Thursday, August 23, 2018

Islandz is completely funded by InWorldz community members who contributed to a Go Fund Me -- and the collective...

Islandz is completely funded by InWorldz community members who contributed to a Go Fund Me -- and the collective decision to take those funds and create a whole new world was one that emerged through that process.

So the InWorldz successor - see http://islandzvw.com/ - is in the works. Hopefully some of the builds from the InWorldz will be rebuilt.
http://nwn.blogs.com/nwn/2018/08/islandz-opensim-islandz-inworldz-sl.html

Saturday, August 18, 2018

User-built

User-built
* We get or make avatars to represent us in the virtual worlds.
* We can build things to make our virtual world look the way we want.
* We can write scripts to make our things do what we want them to do.
* Or we can buy things already built and scripted and put them in our places.
* It is much like furnishing a home. And we can have virtual homes if we want.

Originally shared by Selby Evans (Thinkerer Melville)

Friday, August 17, 2018

A handy list showing active accessible Hypergrids. The link takes you to a Google Doc thingamie.

Thursday, August 09, 2018

Questions I could never find the answers to...

Questions I could never find the answers to...
If I was more technical, I could probably find the answers to these, in OpenSimulator.

Is it possible to set a global water level that would be the default for new regions, and also for non-regions surrounding existing regions?

Where are the definitions for new regions (flat, island, et cetera) stored , and is it possible to add your own default regions?

Can you replace images and illumination for the sun and the moon, including no sun or moon (i.e. transparent)?

Is it possible a custom "starscape" - a sky which only shows a custom set of stars and space in all directions?

No doubt there are workarounds for all of these, but how much easier if it can be done using techniques that can be easily replicated and customised. For example, suppose I wanted a series of regions set on an alien moon. The sun might look radically different and the moon might actually be a gas giant.

Just wondering.

Tuesday, August 07, 2018

I think it's important to maintain a heritage resource like this.

I think it's important to maintain a heritage resource like this. I also think that such a resource is a start rather than an end in itself, because if anything, they show what can be done and how. There's nothing wrong with modding these to get what you want.

Saturday, July 28, 2018

Hopefully those who want to resettle will find somewhere right for themselves.

Hopefully those who want to resettle will find somewhere right for themselves.

Originally shared by Talla Adam

Grids welcome InWorldz refugees
Maria Korolov writes, "OpenSim grids are welcoming former InWorldz residents with open arms, offering technical support to get their OARs uploaded, discounts on region rentals, and even free homes and stores. For people looking for a closed, commercial grid — no hypergrid travel in and out — the options are limited. Almost all grids are now hypergrid-enabled, meaning that people can teleport from one grid to another as easily as they do between regions on the same grid. The hypergrid also supports instant messages, friend lists, and even shopping...
https://www.hypergridbusiness.com/2018/07/grids-welcome-inworldz-refugees/

Friday, July 27, 2018

AVE InWorldz.

AVE InWorldz.
#InWorldz #LostWorlds

I came across this while searching for articles about the there.com closure in 2010.

I came across this while searching for articles about the there.com closure in 2010. I'm not sure this is entirely accurate. I've emptied my trash in several grids and not gone through the process mentioned. Also Maximum 5 Items Per Attachment Point? How many do you need?!!!
http://blog.virtualability.org/2016/06/8-differences-between-second-life-and.html

Monday, June 04, 2018

This is sad news, but...

This is sad news, but...

If someone wants to take over editing Hypergrid Business, drop me a line — maria@hypergridbusiness.com. Or if you want to do a regular column, or reviews of destinations or events, or a how-to advice.
https://www.hypergridbusiness.com/2018/06/hypergrid-business-is-winding-down/

Wednesday, April 04, 2018

This makes a lot of sense as to why the prims in Second Life / OpenSim in particular, were used - because they could...

This makes a lot of sense as to why the prims in Second Life / OpenSim in particular, were used - because they could be easily manipulated by scale and iteration. It also explains Sculpt Studio (see https://marketplace.secondlife.com/p/Sculpt-Studio-Mesh-Studio/356396) in Second life, where you visually arrange the points of the mesh.
http://www.realityprime.com/blog/2008/08/how-sl-primitives-really-work/

Sunday, January 14, 2018

Having weirdness again while building on the Seconds Grid.

Having weirdness again while building on the Seconds Grid. I think this happens after I've added prims to a linkset, or removed them. What happens is that the ownership disappears - not just on something added or removed, but on EVERYTHING. It comes back eventually, but I have to go do something else and come back to it.

Sunday, December 10, 2017

Wednesday, December 06, 2017

The JUPITER 8!

The JUPITER 8! #Fandom http://www.startrek.com/article/take-a-ride-in-the-jupiter-8