
How the markings are applied to the runway. Codes are:
SW: Stopway, no landing or taxying here!
TO: Taxi only, no landing. Just before a THRESHOLD.
TD: Touchdown
AP: Aiming Point The idea is that you touch down on the previous mark, but are on the ground by this one.
150m Marks 150 metres from the threshold. There'd be more of these but the runway is relatively "short". However, if I removed a 25m segment between the two marks, they'd be 150m apart.
The centre line dashes should by rights be 120' (36.5m) long with an 80' (24.3m) gap between them . However in Opensim that's not practicle. Rather, I've maintained a 3:5 ratio between dash and space. That can be scaled down and give the illusion of an accurate look.
The idea is that the pilot(s) try and touch down on the TO, are fully down by the AP, and hopefully fully landed before they get to the Threshold at the other end of the runway.
What's still missing ts runway ID numbers, which should just be after a threshold. The yellow borderline runs from right/south to left/north (or 0°, and the runway is at a 10° angle. The number at the right would be 01, and to the left would be 19. They'll be added next. These marking are based on a guide at https://www.united-virtual.com/classes/class_ils.html
#Seconds #OpenSim